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	<title>Comments on: Vintage Softimage &#8211; A tribute to Phoenix Tools and Arete</title>
	<atom:link href="http://www.softimageblog.com/archives/504/feed" rel="self" type="application/rss+xml" />
	<link>http://www.softimageblog.com/archives/504</link>
	<description>People and thoughts behind Softimage in production...</description>
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		<title>By: Rich Lee</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17745</link>
		<dc:creator>Rich Lee</dc:creator>
		<pubDate>Sun, 24 Apr 2011 01:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17745</guid>
		<description>It brings a tear thats for sure. I remember watching their demos and &quot;dreaming&quot; of being able to use the software...everything felt so...i dunno...cutting edge and amazing back then. 

Now if only softimage 2011 had a nice ocean plugin in like some of the other packages...</description>
		<content:encoded><![CDATA[<p>It brings a tear thats for sure. I remember watching their demos and &#8220;dreaming&#8221; of being able to use the software&#8230;everything felt so&#8230;i dunno&#8230;cutting edge and amazing back then. </p>
<p>Now if only softimage 2011 had a nice ocean plugin in like some of the other packages&#8230;</p>
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		<title>By: Oscar Gonzalez</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17643</link>
		<dc:creator>Oscar Gonzalez</dc:creator>
		<pubDate>Sat, 19 Feb 2011 17:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17643</guid>
		<description>Yeah !This is just great. 

I did use those soo often back in the days, and thanks to the phoenix tools i managed to keep on being a Softimage user as opposed on jumping onto Maya like everybody else... 

Now Halfdan should repack the Pison tools, very specific but lifetaving tools!

Thanks!</description>
		<content:encoded><![CDATA[<p>Yeah !This is just great. </p>
<p>I did use those soo often back in the days, and thanks to the phoenix tools i managed to keep on being a Softimage user as opposed on jumping onto Maya like everybody else&#8230; </p>
<p>Now Halfdan should repack the Pison tools, very specific but lifetaving tools!</p>
<p>Thanks!</p>
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	<item>
		<title>By: ThE_JacO</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17588</link>
		<dc:creator>ThE_JacO</dc:creator>
		<pubDate>Thu, 20 Jan 2011 00:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17588</guid>
		<description>Oh man, seems like a different era.
When Italy still had a CG scene (and it almost looked like we would have pulled it off in film vfx), and Milan was a Softimage bastion.

Nice work, as usual, Stefano.</description>
		<content:encoded><![CDATA[<p>Oh man, seems like a different era.<br />
When Italy still had a CG scene (and it almost looked like we would have pulled it off in film vfx), and Milan was a Softimage bastion.</p>
<p>Nice work, as usual, Stefano.</p>
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		<title>By: mdonovan</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17581</link>
		<dc:creator>mdonovan</dc:creator>
		<pubDate>Wed, 01 Dec 2010 23:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17581</guid>
		<description>I always thought Aretes &#039;Renderworld&#039; renderer did a way better job rendering their water solution than Mental Ray back then. Good memories.</description>
		<content:encoded><![CDATA[<p>I always thought Aretes &#8216;Renderworld&#8217; renderer did a way better job rendering their water solution than Mental Ray back then. Good memories.</p>
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		<title>By: 247wkman</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17577</link>
		<dc:creator>247wkman</dc:creator>
		<pubDate>Wed, 13 Oct 2010 21:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17577</guid>
		<description>after deleting all my torrented softs long ago i realised wish i held on to them- it never occured to me that old softs could gain a nolstalgic value so a ditched the lot (&#039;ALIAS MAYA&#039;, &#039;AVID&#039; XSI and 3DS MAX- before it tried to be maya and got all ugly with the kde and of course the plugins-max needed lots of those) when i went open source for my wallits sake- they&#039;re in a land fill somewhere they&#039;re yours if you find them!</description>
		<content:encoded><![CDATA[<p>after deleting all my torrented softs long ago i realised wish i held on to them- it never occured to me that old softs could gain a nolstalgic value so a ditched the lot (&#8216;ALIAS MAYA&#8217;, &#8216;AVID&#8217; XSI and 3DS MAX- before it tried to be maya and got all ugly with the kde and of course the plugins-max needed lots of those) when i went open source for my wallits sake- they&#8217;re in a land fill somewhere they&#8217;re yours if you find them!</p>
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		<title>By: Gassan</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17573</link>
		<dc:creator>Gassan</dc:creator>
		<pubDate>Thu, 09 Sep 2010 16:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17573</guid>
		<description>Thanks , but it make softimage crash evry much , and it cant render more than 5 frames.</description>
		<content:encoded><![CDATA[<p>Thanks , but it make softimage crash evry much , and it cant render more than 5 frames.</p>
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		<title>By: oz42</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17560</link>
		<dc:creator>oz42</dc:creator>
		<pubDate>Tue, 15 Jun 2010 13:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17560</guid>
		<description>wow, I remember these from way back. Phoenix Tools were great. Their particles in Soft3D were much better than Softimages. Thanks Stefano.</description>
		<content:encoded><![CDATA[<p>wow, I remember these from way back. Phoenix Tools were great. Their particles in Soft3D were much better than Softimages. Thanks Stefano.</p>
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	<item>
		<title>By: crystal_virgin</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17559</link>
		<dc:creator>crystal_virgin</dc:creator>
		<pubDate>Tue, 15 Jun 2010 12:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17559</guid>
		<description>Awesome! But what about &quot;ERROR : PHEN 0.4  error  051011: shader &quot;PT_Psunami_Ocean_Normals&quot; not found?&quot; while rendering?

Softimage 2011 32bit</description>
		<content:encoded><![CDATA[<p>Awesome! But what about &#8220;ERROR : PHEN 0.4  error  051011: shader &#8220;PT_Psunami_Ocean_Normals&#8221; not found?&#8221; while rendering?</p>
<p>Softimage 2011 32bit</p>
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		<title>By: Laurence Dodd</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17555</link>
		<dc:creator>Laurence Dodd</dc:creator>
		<pubDate>Fri, 11 Jun 2010 02:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17555</guid>
		<description>Ahhh, happy days (could be the rose tinted spectacles talking). I remember a great timewarp that overlayed the fcurves, that worked so well.
Great stuff, Cheers</description>
		<content:encoded><![CDATA[<p>Ahhh, happy days (could be the rose tinted spectacles talking). I remember a great timewarp that overlayed the fcurves, that worked so well.<br />
Great stuff, Cheers</p>
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	</item>
	<item>
		<title>By: Bullit</title>
		<link>http://www.softimageblog.com/archives/504/comment-page-1#comment-17553</link>
		<dc:creator>Bullit</dc:creator>
		<pubDate>Wed, 09 Jun 2010 00:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.softimageblog.com/?p=504#comment-17553</guid>
		<description>:D

I think i played with Arete in Maya.</description>
		<content:encoded><![CDATA[<p>:D</p>
<p>I think i played with Arete in Maya.</p>
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