Category Archive for 'General'

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Disconnecting Shaders

March 24th, 2011 by Patrick Boucher. Viewed 4058 times.

I rarely talk about short lived timely issues such as this one but it was a bit too pervasive to pass up and the facility here has just been bitten by it. I’m talking about spontaneously disconnecting shaders. Background info (read these): The issue as described in a thread on the mailing list. A workaround [...]

Simulated Shapes in Momentum 2.0

March 21st, 2011 by Helge Mathee. Viewed 4756 times.

Driving rigid bodies’ shapes with simulated deformation opens up a whole new set of possibilities!

Work-Around to Problems with Tablets and Softimage

March 11th, 2011 by Luc-Eric. Viewed 3326 times.

[Note: this problem no longer applies to Softimage 2011 SP1 and later version] There is a strange user interface lag that affects Softimage XSI when you use a Wacom tablet. With heavy scenes or simulation, you may never be able to stop playback. Other users have reported problems with the render region. The best work-around [...]

Sixbirds PixelParticles 1.0

March 3rd, 2010 by Helge Mathee. Viewed 10460 times.

Hey folks, time to release another plugin under the flag of Sixbirds Barcelona! As already shown in a teaser video on vimeo.com, we worked on a plugin to use particles as pixels to unleash the power of ICE to textures.

Sixbirds Rigging Solvers (UPDATE V1.3)

January 19th, 2010 by Helge Mathee. Viewed 18359 times.

Hey folks! Edit: I upgraded the addon to version 1.3, see the 13th solver for new description of the Nulls 2 Nurbssurface. Additionally I fixed two bugs and removed some nasty logmessages from the Null 2 Curve solver. Some solvers are NOT compatible with the version 1.3, so I will keep the link to the [...]