Category Archive for 'General'

Whatever doesn”t go anywhere else goes in here! This is also the spot to check for announcements about XSI Blog.

You would like to submit an article to Softimage Blog, whatever the category? Don't hesitate, it might even get you full authorship status to XSIBlog if you do so.



ICE Kinematics

September 3rd, 2008 by Patrick Boucher. Viewed 12951 times.

Quite a few people have been asking how the unsupported feature of ICE Kinematics can be enabled in XSI. The video below will give you a rundown on how to activate the feature within the context of a really simple example of getting a ball to float and bounce around on the top of a [...]

Gerstner Waves in ICE

August 21st, 2008 by Patrick Boucher. Viewed 21245 times.

Here is me playing around with Gerstner waves in XSI’s ICE. [ Javascript required to view QuickTime movie, please turn it on and refresh this page ] For about the past five years I’ve been doing pipeline stuff. ICE has gotten me yearning for production work again.

An alternative to XSI’s tail spring op

May 8th, 2008 by Helge Mathee. Viewed 31767 times.

Hey gang, working on some characters with secondary motion I came up with a pretty simple spring op including some caching / plotting functionality and thought I’d share it.

Technological Choices

April 20th, 2008 by Patrick Boucher. Viewed 10296 times.

When you start building new tools or a new pipeline you have to answer quite a few artist-centric questions such as what you want these tools to do and how they will fit into the workflow. You also have to answer a few technical questions unless you might wind up in a quagmire consisting of [...]

XSIBlog, meet Feedburner

April 20th, 2008 by Patrick Boucher. Viewed 4362 times.

I’ve finally decided to pipe the site’s RSS Feeds through Feedburner. Update your subscriptions if you wish. The links can be found in the footer, entries to the left and comments to the right. Cheers!