Category Archive for 'ICE'

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Simulated Shapes in Momentum 2.0

March 21st, 2011 by Helge Mathee. Viewed 10466 times.

Driving rigid bodies’ shapes with simulated deformation opens up a whole new set of possibilities!

PPG Based Particle Animation Work Flow With ICE

August 7th, 2009 by Hans Payer. Viewed 14749 times.

About a year ago already, XSI 7.0 was released with much expectations and enthusiasm. Most of us, by now, have played with ICE and if you’re lucky, you even had the chance to squeeze an operator in a real production. Everyone is still marveled when new videos are posted online showing the latest tricks or [...]