Category Archive for 'JScript'

JScript tips and techniques.

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Object oriented programming, once again.

May 20th, 2008 by Helge Mathee. Viewed 11374 times.

So the keen folks at the german XSI forum (http://www.xsiforum.de) discussed the topic of generating separate objects out of all of the polygon islands making up a polygonmesh. Even though this doesn’t seem to be a too tricky scripting problem, using commands to achieve this split-up can slow down XSI quite alot, especially if the [...]

FCurves As Shading Tools…

March 29th, 2007 by Stefano Jannuzzo. Viewed 9583 times.

Let’s look at a short technique that will allow you to export any custom function curve or scripting math function to a texturable node to be used in the rendertree. Let’s get a curve We start by taking a poly strip, with a 100×1 subdivisions. This will be our “drawing” table. We then make a [...]

A tool for visualising particle distributions

March 18th, 2007 by Andy Nicholas. Viewed 12619 times.

Some of you may remember the Histogram plugin that I wrote for XSI’s rendertree. It’s a tool for visualising exactly what is happening in your shading networks and can be invaluable when trying to find out why your shader is behaving unexpectedly. Since the Histogram display window is just a COM application launched by the [...]

Custom Properties Persistent Layout

February 2nd, 2007 by Daniele Niero. Viewed 14667 times.

From a rigger’s point of view, I think Softimage|XSI is one of the best software around, and as character TD, I really love proxy parameters. The possibility to expose to animators every channel we want can make our rigs definitely cleaner, more understandable and easier to use. On the other hand a simple list of [...]

Geometry + Rig / RefModels in 6.0

February 1st, 2007 by Helge Mathee. Viewed 9239 times.

After a couple of chit chats about referenced models in 6.0, I would take to take a few minutes to explain how you can use the delta referencing system to separate rig and geometry into two different files, which can be edited independently from one another.