Category Archive for 'Python'
Python tips, techniques and code snippets.
You would like to submit an article to Softimage Blog, whatever the category? Don't hesitate, it might even get you full authorship status to XSIBlog if you do so.
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Python tips, techniques and code snippets.
You would like to submit an article to Softimage Blog, whatever the category? Don't hesitate, it might even get you full authorship status to XSIBlog if you do so.
ABSTRACT This article is sort of a tutorial-cookbook for scripting beginners. It discusses quick and simple techniques to script minor tasks related to shaders. We will try to focus more on Object Model techniques than Command Model ones. Please feel free to contribute to it if you know better!
This is my first post at XSIBlog, so I want to thank Patrick and the other authors for keeping this going. I have always wanted to share but time is always against me not to mention having something worthy of sharing. PLEASE NOTE: The following python scripts require this procedure to work properly. Facial Animation [...]
Starting from my last post I’d like to show you how I use Python modules in XSI instead of normal self installing plugins. You know that XSI automatically recognizes plugins when a proper file is putted under a folder like this: [workgroup or user]\Application\Plugins. We don’t need to specify anything else. Very clever and very [...]
You’ll find here some nice discoveries I made trying to use wxPython inside XSI. For that I will assume that you, dear Reader, have some knowledge of Python and UIs…
Animal Logic is also kindly giving you an example XSI Plugin that should be a good starting point if you want to implement a wxPython interface in XSI.
I apologize in advance for the technical and boring stuff ahead… it’s the unfortunate price to pay to get nice and shiny UIs!
A short Python socket server script for remotely communicating with XSI using Telnet