Archive for January, 2006



What is Softimage Scaling Anyway?

January 30th, 2006 by Brent McPherson. Viewed 10924 times.

You may not be aware that in XSI scaling is handled differently than in other 3D software packages or perhaps you have encountered situations where scaling a hierarchy did not quite give you the results you were expecting. In this article I crack open the mysteries surrounding Softimage scaling.

Using Assert for fast C++ Development

January 18th, 2006 by Andrew Skowronski. Viewed 8056 times.

Using Asserts are well known tool for debugging and maintaining C++ code. This article shows how the assert is specifically useful for the XSI C++ API

Editing Templates in XSI

January 13th, 2006 by Andy Nicholas. Viewed 6454 times.

Anyone who’’s had to do much work with Symmetry Mapping Templates (for transferring envelope weights from one side of a rig to another), or Connection Mapping Templates (used for applying actions to different bone rigs) will know that editing the data can be tricky and error prone. But there’’s a solution.