Archive for June, 2006



Automating QuickTime at the Command Line on Windows…

June 26th, 2006 by Luc-Eric. Viewed 25734 times.

The QuickTime engineers have a problem. The API is huge and difficult to get into, various parts are obsolete and replaced by newer ones and therefore it is error-prone, and it needs to get away from the old MacOS API.
For OS X developers, Apple has made QtKit for Objective C developers so that normal people [...]

Template Based Rigging

June 22nd, 2006 by Helge Mathee. Viewed 9645 times.

When creating rather complex hierarchies, there are some things you wouldn”t essentially want to deal with. To facilitate these one of my favourite ideas comes into play: Automation.

Softimage .pic Codec for QuickTime

June 20th, 2006 by Luc-Eric. Viewed 9330 times.

Updated November 2009 for Quicktime 7 and Vista 64-bit
I have written a codec which allows QuickTime to read .pic files.
A few people have manually associated .pic files with the XSI flipbook or another viewer, but most people have them associated with the QuickTime Picture Viewer by default.
Installing this will not change your current file associations, [...]

Now you see it, now you don’t. Digital assets in XSI.

June 15th, 2006 by Andy Nicholas. Viewed 7268 times.

Sometimes when you’re trying your hardest to put together a rig that the animators won’t break, you wish that XSI had something like Houdini’s digital assets. In case you haven’t come across Houdini yet, “Digital Assets” are a way of encapsulating a group of objects and hiding everything except for certain items that you choose. [...]