Archive for February, 2010



Constant passes without constant materials

February 19th, 2010 by Stefano Jannuzzo. Viewed 4364 times.

Recently we had to face this interesting problem: extracting a constant pass out of an arbitrarely complex rendertree. In short, we received scenes set up for rendering, with a given number of passes and channels already set up. However, we needed an extra constant pass which was not planned in advance.
The rendertrees have all kinds [...]