Archive for March, 2011



Disconnecting Shaders

March 24th, 2011 by Patrick Boucher. Viewed 4058 times.

I rarely talk about short lived timely issues such as this one but it was a bit too pervasive to pass up and the facility here has just been bitten by it. I’m talking about spontaneously disconnecting shaders. Background info (read these): The issue as described in a thread on the mailing list. A workaround [...]

Simulated Shapes in Momentum 2.0

March 21st, 2011 by Helge Mathee. Viewed 4756 times.

Driving rigid bodies’ shapes with simulated deformation opens up a whole new set of possibilities!

Scene Based Event Plugins

March 18th, 2011 by Patrick Boucher. Viewed 2192 times.

Those of you who are long time readers of Softimage Blog (or XSIBlog way back when) might remember a 2006 article by Homam Bahnassi. In the article Homam describes a method to run code stored in annotations in the scene at arbitrary moments by selecting an object and manually invoking code execution. Recently we had [...]

Work-Around to Problems with Tablets and Softimage

March 11th, 2011 by Luc-Eric. Viewed 3326 times.

[Note: this problem no longer applies to Softimage 2011 SP1 and later version] There is a strange user interface lag that affects Softimage XSI when you use a Wacom tablet. With heavy scenes or simulation, you may never be able to stop playback. Other users have reported problems with the render region. The best work-around [...]